In particular they work very well with asimovs. Altho I suggest to go in test mode and experiment a little with positioning and see where they hit the most units. If you want I can post some screenshots if I get a chance to build them. Special case is array for which you also need a decent setup but when u have the setup array is one of the strongest units in the game, without setup it tends to have near 0 value. Gravlance/array are ALL about positioning. if you have ur first tank on G1, build some other melee on F1.5, In about 80% of cases it will give you better split. Splits on 10 are indeed stupid, there isn't much to do. I would much more prefer something as 2-3 batterys with caps, android, and then obliterators/asimovs. ![]() Problem with building that many prototypes and asimovs for 10 is that ur gonna get destroyed after that. All t6 but somewhat annihilator are not even close to being cost efficient, so never build them. Prototype got nice buffs in v8 but still needs more love. Satelite is sometimes useful, but usually tends to be more harmful(I sometimes use them on 21+ in dynamic). For me only viable units are: T1 and upgrades, android, astro, asimov, all artillery construct and annihilator. ![]() 5th long island that has every wave that you can click and see. Have a 4th island with all of the builders where players can click to read the racials and unit cards. Ok first of all I'll give you my tier list for automaton builder. In the middle area where the trophies are located, have 3 islands with all of the sends where players can click on them and see their attack, hp, and abilities. As with every builder it also has some weaknesses. This allows you to in 90 of ur games decide when you want to finish your game with hard sends, this is completely up to you. Should I build more support? The dreadnought support unit rebuilds units after death and the repair bots just fix them Few words for automaton: The main strength of this builder is the ability to go for high eco waves 1-20 without being punished much by sends. Right now the only units I tend to use as Astromechs, Androids, Batteries, Asimovs, Executioners and Annihilators. Is there a possible unit I might consider adding? I've bounced around trying adding another Asimov, or Androids or a dreadnought in front of the Asimov.įrom what I've found is the Asimov stun is super important late game. The point of that is that defense Penetration was the way. I used Vildred to solo the first 85 floors(my Vildred has 3k atk, 230 spd, 280 critdam, this is not even the optimal build. ![]() I know to clear wave 10 I need at least one Annihilator (Range upgrade for Dreadnought) and enough tanks to hold 10. At first, I really like the idea of the Automaton tower: A monthly challenge with different bosses. As it's a few years old it's not perfect so I have been trying to tweak it.ġ- (Right most on the G line) Salvager >Androidģ- (Left Most on the K line) Artillery > Laser Batteryģ.5 - 5.5 - Eco to +10 total with two speed upgradesĦ- Astromech on laser battery (It's not impossible to beat the roaches without it just highly unlikely)Īs this point its where I need help. I started by tweaking parts of the pewpew laser from u/Dimlhugion. I love the Automation builder and I have been working hard to make a fair build but I can use help.
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